Before you start roleplaying, please fill out the following about ALL of your characters:
Basic Information: Fill out before roleplaying.
Name: Gender: Age: Breed: Appearance: Personality: History: Parents (if born on site):
Developments: Fill out as your character develops.
Herd: Rank: Mate: Offspring: Faction: (determined by your herd) Power: (may ONLY be granted by an admin! You may not join with a power.)
Each member should make their own thread, then reply to their thread with a post for each character. Do not start a new topic for each of your characters! And remember, each member may only play up to 8 characters, so be sure to keep your thread updated.
Veterans of Hoofbeat v.8, please be sure to copy your character threads here, or to create new ones.
All welcoming posts, picture threads, contact threads, quizzes, etc. should be placed here. New members, please introduce yourselves! We'd love to meet you.
If you would like someone to make you a character picture, postscript, avatar, or signature, would like help with Photoshop or a similar graphic program, or just want to show off your artwork... posts go here.
Use this forum to track the existing relationships and histories between your characters and others on the site and to create new ones. All histories/background information created on this forum needs to be accepted by both parties involved. Please provide your own form for those wishing to apply for a history with any of your horses.
This board is to make general, out of character announcements about your characters on Hoofbeat. Things like announcements that your herd is looking for members, your horse is looking for a mate, plot planning, etc. should be placed here (if you wish to plan them out of character first), and then taken to an in-character forum.
The foster home for all of your forgotten - but still loved - horses. If you have a character you no longer wish to play, but which you don't want to be deleted, feel free to find him/her a new home here. Be sure to include a detailed description of the character's personality and history so that applicants will be better able to continue playing the character in the way you wanted him/her to be played. Keep in mind that once your character is adopted, however, he/she is NO LONGER yours, and (if roleplayed out reasonably) significant changes may be made to his or her personality.
If you're having trouble with something on the site, have a suggestion to improve the site, or would like to request an update relating to site content managed by the staff, post here to present your question or suggestion to a staff member.
If you're going to be away for an extended amount of time, be sure to post of your absence on here so we don't send out a search party. Unless they have been absent for over two months, herd leaders who have posted as away may not be challenged, or will be excused from replying to their challenge until after their return.
Links to other websites go here. Be sure to include a description of your site, an image if desired, the genre and level of roleplay (if it's an rp), and the link. If you are interested in becoming an affiliate with hoofbeat, please state so in your message title.
(Guest posting enabled.)
Note: do not post large images as links. Provide a text link below your image, or be sure to have the url written on the image. Large images will automatically resize, and may become illegible.
The Pad is the common meeting ground for all horses, herdless or otherwise. It is nothing more than a large plain, resting at the foot of Mt. Fira, and dotted with patches of forest, rivers and streams. Although the pad has no lord, many horses call it their home.
At the foot of Mt. Fira lies the Clearing of the Eclipse. It is so called because every month on the full moon, the moon centers itself over this very spot and the clearing is washed in an unearthly glow. Many religious individuals worship here on these nights; it is said that the strange glow is really the souls of lost loved ones. On nights of the eclipse, when the dead are denied their passage to the world of the living, strange things are said to happen here.
Cape Colen is a small area located just off the main meeting ground of the pad. It is a rocky beach, void of any sand, which gazes out onto a vast and often unforgiving ocean. Not far above the relatively small shore line lies a large cavern, which extends deep below the earth in a series of tunnels and chambers untouched by any hoof. Strange howls are sometimes heard from the depths of these tunnels... are they really just the wind?
Mt. Fira lies at the northwestern-most corner of Terra. It is a massive mountain - the highest in the area - and looks over all below it. The terrain is forboding: the steel gray rock of the mountain, unpunctured by any weed or blade of grass, is eternally shrouded in darkness. By general consent, this mountain has become the traditional meeting point for all battles regarding disputes over land ownership. These battles take place on an enormous, flat outcropping of rock halfway up the mountain, and are judged by Mt. Fira's sole inhabitant: the battlemaster, Braveheart.
The Palm Isles are a series of thirteen islands lying off the coast of the Sanmere Woodlands. The islands, for the most part, consist of white sand beaches, lush greenery, fruits of every kind, warm days, and cool nights. Because there is no land access route to the mainland, the horses who reside here are young horses in their primes, fit enough for constant swimming.
Stargem is so named because at night, in the heart of the forest, the stars shine down through the canopy in multiple shades of red and green and yellow. The rainforest is thick and green, crawling with all forms of life, large and small.
Sanmere is a dark, beautiful forest. The ancient trees grow so high here that sometimes you might think that they're not trees at all, and the sky is just green. In some places the space between the trees' enormous roots and the ground is tall enough to make a comfortable home.
The Verdesh Plains, once lush and green, are now charred and dead. An everlasting reminder of Terra War II, half of the terrain lies forever burnt and black. The remainder of the land is dry and golden-brown... a sad shadow of what the rolling plains once were.
The Forsaken Desert stretches as far as you can see in every direction. The days are hot, the nights are freezing, and the sand is constant. The horses who live here, however, seem to have adapted to the harsh conditions in miraculous ways; no group of individuals could possibly be so talented at sheer survival as those who brave the harsh life in the desert. Due to its harsh conditions, the desert is the only terrain to remain united under one leader.
Most horses find the Valley of Sorrow eerie, but to some it is beautiful. It is a deep valley with steep walls, set in the basin between Mt. Fira and Mordred Peak. These mountains block the sun from reaching the valley at all times of the day, except for 3 hours around noon when the sun is straight up in the sky. Because of the lack of sun, the plants here are unlike any found anywhere else.
Mordred Peak is the one of the tallest habitable mountain in the range surrounding the Hoofbeat lands, second only to Mt. Fira. It lies in the farthest reaches of the continent. The shallower, fertile side of the mountain sprouts up from the far side of the Valley of Sorrow, while the steep, rocky drop which gives it its deathly appeal angles straight into the ocean. Taking a dive? Not suggested.